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KOTOR_Logo.jpg

I'm the Lead Mission Scripter, responsible for overseeing the vision and implementation of missions together with my team of designers.

The following is the teaser trailer for Star Wars: Knights of the Old Republic Remake:

Contraband_Logo.jpg

For the pre-production phase of Contraband, I blocked out level layouts and explored/proposed designs for various game systems. I also prototyped one of the first heists to evaluate the gameplay loop, as well as collaborated with others on the overall world design of Bayan.

The following is the announce trailer for Contraband:

Anthem_Logo.png

During pre-production on Anthem, I blocked out different level layouts and prototyped various gameplay mechanics. These were used as a preliminary evaluation of the gameplay loop for general missions and Strongholds.

The following is the launch trailer for Anthem:

Wizard 101_Logo.jpg

During my internship at KingsIsle Entertainment, I designed and built various modular adventure zones. I also implemented the first few in-game quests using the initial version of the quest system.

The following is the TV commercial for Wizard101:

Steven Chew

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Contact Info

Please send me an e-mail and I'll get back to you as soon as I can.

Thank you!

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© Steven Chew. All rights reserved.

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